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I'd call it "overbaked" - the ideas are great, with the switching of characters and mental space to solve cases and changing the structure of levels with shutting off/turning on the lights, the non-linear narrative (you can technically do the stories in any order) etc... but as a whole it just feels... too much.
Too slow, gameplay-wise, really a bit overcomplicated - the lore is so byzantine I'm literally completely lost - and keeping up the momentum feels a bit like chore to me. The game is really good on paper, but it isn't that much fun as a game. IMHO, that is.
I do understand this feeling a bit, particularly with Alan’s sections. The game is far more appealing to me as Saga, as I prefer a more “grounded” story and detective-type stuff. Wake’s sections absolutely are swarming with confusing plot points.
 
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