Yea it's really fun, we took out/modified some of the rules to make it a little more like the original. The way the territories are set up make it hard for anyone to gain the upper hand easily (Unlike normal risk with Australia). The territory and special cards can through unexpected surprises that can really fuck you over, and I love they way the seaports are set up. It took us about 5 hours to go through the game but it only felt like 2.
Australia's not an easy Risk start, unless you're able to grab a big chunk of Asia fast. If you're slow out of the gate, it's easy for other players to box you in. Even then, Asia isn't easy to grab or hold.
The easiest Risk start is South America. You still have to grab a second continent fast, but at least you have two ways to go.
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