Jer
'Til Tomorrow
Started playing Sifu, which is a very cool technical kung-fu game with some roguelike elements, but I can already tell that it's going to take some serious dedication to memorize enemy combos and get the deflect/parry/avoid timings down. The levels are structured with multiple paths where you can unlock shortcuts and then make decisions about whether to fight through more people for more XP, or take a straighter shot toward the end with less immediate risk (but also less reward, with fewer opportunities to upgrade your character), and once you dump enough XP into certain skills you can start off already having them on your next attempt, so it doesn't feel like you're wasting your time when you're getting creamed by tough new enemies.
The game's central gimmick is the magic bracelet you have, which allows you to resurrect yourself at the expense of aging the same number of years as your total death counter. The older you are, the more damage you do, but the less health you have. Also there are some upgrades that stop being available after you age past a certain point, so it's generally in your interest to stay alive and stay young. Defeating particularly tough enemies or clearing certain scenes also reduces your death counter by 1, so you can keep the penalty from escalating exponentially. Once you resurrect to age 70 or older, that's it, and if you die again your game is over.
Shortcut unlocks and permanent upgrades (and progress toward permanent upgrades) carry over from one game to the next, and you can choose to start the game at any level at the lowest age where you entered that level, so there's some incentive to go back and replay earlier levels to reduce the age at which you can start the later ones. At its best it really does feel like a good kung-fu movie, and it looks like there's a replay editor for capturing cool moments from your best runs, though I haven't played around with it much yet.
It also looks like I'm finally going to pick up Elden Ring, since the PS4 disc version grants a free upgrade to the digital PS5 version, and the PS4 version is going for $20 in multiple Black Friday sales.
Still slowly picking away at Walking Dead: Saints & Sinners on PSVR2 and Phoenix Point on PS5. Some interesting PSVR2 titles are also getting good Black Friday discounts (Red Matter 2 and Synapse), so I might add even more stuff to my backlog, though if I wait for the first anniversary of PSVR2 I bet there will be a broader sale on VR titles.
The game's central gimmick is the magic bracelet you have, which allows you to resurrect yourself at the expense of aging the same number of years as your total death counter. The older you are, the more damage you do, but the less health you have. Also there are some upgrades that stop being available after you age past a certain point, so it's generally in your interest to stay alive and stay young. Defeating particularly tough enemies or clearing certain scenes also reduces your death counter by 1, so you can keep the penalty from escalating exponentially. Once you resurrect to age 70 or older, that's it, and if you die again your game is over.
Shortcut unlocks and permanent upgrades (and progress toward permanent upgrades) carry over from one game to the next, and you can choose to start the game at any level at the lowest age where you entered that level, so there's some incentive to go back and replay earlier levels to reduce the age at which you can start the later ones. At its best it really does feel like a good kung-fu movie, and it looks like there's a replay editor for capturing cool moments from your best runs, though I haven't played around with it much yet.
It also looks like I'm finally going to pick up Elden Ring, since the PS4 disc version grants a free upgrade to the digital PS5 version, and the PS4 version is going for $20 in multiple Black Friday sales.
Still slowly picking away at Walking Dead: Saints & Sinners on PSVR2 and Phoenix Point on PS5. Some interesting PSVR2 titles are also getting good Black Friday discounts (Red Matter 2 and Synapse), so I might add even more stuff to my backlog, though if I wait for the first anniversary of PSVR2 I bet there will be a broader sale on VR titles.