I'm playing
Shadow of the Erdtree and so far I'm loving it, visually and everything. So far I've only killed two humanoid bosses in the geols and the Dancing Lion, but the exploration and the combat are fun and it is all visually striking and rather atmospheric.
@Onhell
In
Alan Wake I'm in the third chapter and... the bad first - it is a game that obviously tries to milk the horror atmosphere and it completely leaves me cold - I had similar feelings from
Contol, another Remedy game that was very smooth and fun to play, but I just couldn't really invest myself into it (and didn't finish it). I will try
Control again after finishing AW 1, like I said, the gameplay is mostly fun, just... I really hope Alan Wake 2 will be scarier. So far it's been ike this "things that are probably scary for the Americans", à la
The X-Files or
The Twilight Zone - so far there hasn't really been anything even remotely eerie or chilling, even if only to the level of... say, Twin Peaks (the original two seasons, I haven't yet seen the third)
It has the shtick, the swings in the dusk and so on, but it just doesn't really work for me. Shimmering, shadowy rednecks isn't really my idea of horror. As for the horror writer pursued by his creation, I find the obvious inspiration - Carpenter's movie
In the Mouth of Madness to be rather excellent, brilliant even, for all its outward trashy trappings. This feels very watered down.
In fact, I found Remedy's Max Payne 1 and 2 to be more eerie and unnerving, with all the repetitive nightmares that really looked and felt like nightmares and the downturned, noir, desperate feel.
Also, it's fun that the blocked/barred doors make
the exact same sound as those in
Max Payne 1 and
2 have. Funny little tidbit. Now I want oto replay those two (although I don't think I've ever finished a game as many times as MP1 and 2, apart from maybe the original
Black Mirror and the original
Mafia).
That aside, the gameplay is smooth, the storytelling and narrative is well-done, for what it is, I just wish I could engage with the game more. Emotionally, intellectually.
Still bought the DLCs for the sequel, while they're still in sale.
Also, I've decided to let bygones be bygones and re-install
Hogwarts Legacy. So yes, the open world aspect sucks. The story is pedestrian and there's loot spam everywhere. Nonsensical challenges and things to waste time in the open world, fucking Merlin Trials and million other things you don't really want to do.
BUT...
The design of the castle, the possibility to actually visit it. The
care put into it. The atmosphere. It's just... magical. And the combat system is one of the smoothest and most fun I've played in a very long time (barring from soft games and
Lies of P, of course)