chaosapiant
Ancient Marinade
It’s not the game, it’s my brain. It’s broken. I can’t play games out of order or skip games in a series. I’m a sad.
Well, if you ever play AssCreed 1, try doing it with all the UI elements turned off and without using the map, as it was originally intended to be played before the focus groups made them freak out and change course. Eagles will circle high points of interest, you’ll be able to see assassin guild locations based on roof markings if you look down from above, and you’ll have to listen to random NPC conversation and use Eagle Vision to figure out who to go after for information. And use road signs to figure out how to get where you’re going.It’s not the game, it’s my brain. It’s broken. I can’t play games out of order or skip games in a series. I’m a sad.
When did you play it? There's a sizable difference between paying $40 for a game that's had over a year of fixes and paying $60 for the mess it was at launch.Cyberpunk was perfectly fine, worth the $40 I spent on it.
I bought it in February and played it then. Didn't touch it in broken status. And worth noting that's $40 CAD so roughly $30 USD.When did you play it? There's a sizable difference between paying $40 for a game that's had over a year of fixes and paying $60 for the mess it was at launch.
Pretty much my exact feel about the game. I did enjoy using swords though. I got the sword-blades put in my arms and the extra jumping, so it became very fun to leap down on someone from above like some sort of avenging angel and hack them to bits. But the game wasn't nearly what it was promised, but I definitely got my $40 CAD out of it.Plugging away at Cyberpunk 2077 on PS5, which is solidly good, but not great. The architecture of the city is cool and the worldbuilding is pretty well done, but the dialog tries too hard to be cool and the weapons and vehicles don’t feel quite right. (They feel weighty, but strangely inaccurate.) The city also doesn’t feel like a living environment in the way that the Grand Theft Auto games do — the vehicles and random civilians feel more like props than organic parts of the whole. That said, taking more of a hacking and stealth approach, and using blades in close quarters, makes for a pretty interesting experience so far.
Yeah, I've seen a bit of gameplay when it came out, don't really care that if shifted to another mythology. I was more worried about that kid Kratos keeps dragging around. But I'll definitely spin it one day.It has been a while since I played it, but if I recall correctly, the PS4 version released in 2018 (and recently released for PC, I think) is not too far from what you describe. But it shifted from Greek to Norse mythology.
I completely forgot about AC after Black Flag and was surprised how many came out. Origins look like something that would definitely up my valley. But somewhere through God of War:Ascension I did a terrible mistake. I borrowed PES (Pro Evolution Soccer) and man... that shit is addictive (if you're into that stuff). Screw booze, drugs, cigarettes - it's PES kids should be warned about in school.For what it's worth, I think this is the appeal the new "RPG-era" Assassin's Creeds (Origins, Odyssey, Valhalla) are going for.
Works for many gamers, me included.
Capcom also plans on releasing PS5 and X/S upgrades to RE7 and both recent RE remakes later this year. Additionally, the RE4 remake was teased…Sweet, Resident Evil Village on PS5 will be getting PSVR2 support, presumably for the launch of the peripheral. Resident Evil 7 was outstanding in VR, and I haven’t played Village yet, so I’ll wait for its VR release.
Cool, I’d probably replay RE7 on PSVR2 to get the enhancements (and finally play the “Not A Hero” DLC that I got for free, but never got around to playing on the original game).Capcom also plans on releasing PS5 and X/S upgrades to RE7 and both recent RE remakes later this year. Additionally, the RE4 remake was teased…