Finished my first playthrough of Star Trek: Resurgence, which is a Telltale-style game from a bunch of ex-Telltale folks who formed a studio called Dramatic Labs. It’s set during the time period between Nemesis and the reboot Star Trek film, and it definitely feels like Star Trek, which is nice.
The game engine feels more 3D than past Telltale games, and it’s all handled with more cinematic flair than you might expect, though there’s still some jank on display (weird framerate stutters on a few occasions, video glitches when the camera switches to a completely different viewpoint sometimes, subtitles that don’t fully match the voiced lines, etc.). There are also some stealth and action sequences to the game, which are a welcome change of pace from the choose-your-own-adventure / Heavy Rain stylings of the core gameplay.
They don’t use any licensed music, so don’t expect any of the classic Star Trek musical themes here, though they try to vaguely hint at them sometimes in the passable synth-orchestral score. They also changed the purple parts of the Starfleet uniforms to a grey color, which frankly looks better, but isn’t accurate.
The game itself ping-pongs between two protagonists, the new first officer of the science vessel Resolute and a petty officer engineer from the Resolute’s lower decks. This allows the game to handle both the big-picture bridge action and the hands-on engineering and away team action pretty seamlessly, which is nice. The game offers a couple of familiar faces (Ambassador Spock with a solid soundalike voice actor, and Captain William T. Riker of the U.S.S. Titan, voiced by Jonathan Frakes), and the story is ultimately rooted in a Star Trek: The Next Generation episode that you’ve likely forgotten about.
I’ll have to do another playthrough to see how much different choices can affect the outcome, but my first playthrough was a solid 10-12 hours that was consistently enjoyable. I picked up the game for $25 on discount and it’s well worth that price even for just a single run.
Guess it’s back to my Phoenix Point campaign for now…