So the PS4 to PS5 transition has been mostly painless. There are only about 10 PS4 games that won’t run on the PS5 and I don’t have any of them. I was able to transfer all my account, game, and save data over the network to the PS5 over the span of about an hour.
I had already gotten the Playstation camera dongle, so migrating the PSVR went smoothly too, though I had to recalibrate all the lights and eye distance and everything on the new system, as well as re-pairing the old Move controllers and DualShock 4s to the PS5. I guess the PSVR box won’t pass through HDR or 4K/60 and higher resolutions, but I’m still using this on an old 52” TV from 8-9’ away, so 4K wouldn’t have given me any visible benefit, and I’d rather have a framerate boost anyway. Must be pretty annoying for graphics whores with PS5s and PSVR, though — they probably have to swap HDMI cables back and forth when they want to use the VR system.
Tried out RDR2 and the loading times were significantly better, but not life-changingly so. Initial loading still ran through about 8 photos. Didn’t notice any obvious graphical performance improvement over my base PS4 in that game, but I also didn’t spend much time with it. Tried out Falcon Age to test the PSVR and had a similar experience there. I assume developers will start pushing more patches to take advantage of the hardware, especially for things like RDR2 where the online component is going to be a cash cow for them for years to come.
Spent a little time with Astro’s Playroom, and I will say that the force feedback on the DualSense’s L2/R2 triggers are a nice feature, and the haptic feedback through the controller surface is pretty impressive. It really does feel like a next-generation advancement of vibration tech with the fine directional control and the approximation of different “textures” of rumble.
The box itself is pretty gigantic, but will fit in a standard AV shelving system in its horizontal orientation. Kind of weird that you have to use the stand when it’s horizontal, but it does allow you to swivel the console to get at the rear ports easily, which is nice. Only 3 USB ports, though, and the two rear ones are used up by PSVR connections and the front one is currently being used for controller charging (yes, the DualSense uses a different connector from the DualShock 4 for some reason).
No themes or control of the background on the home screen yet, as far as I can tell. And no ability to folderize your installed games, which royally sucks (I like to at least keep all the VR stuff in its own folder), though you can do some basic filtering and sorting from the game library screen. I’m sure they’ll add this stuff back in over time, though.
Also, no Paramount+ app for PS5 yet, and it won’t let you run the PS4 one on it either. Really?
Oh yeah, if you’re concerned at all about privacy, the mic on the DualSense is on by default at boot time, but you can change the default to mute in the settings. There’s also a mute button and clear mute indicator on the controller itself, so at least you can tell when it’s listening.
So, thumbs up so far, with a few little annoyances.